aok nordwest
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@@ -71,6 +71,7 @@ namespace ReallifeGamemode.Server.Finance
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public static void SetPaycheck(Player client, int wage)
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public static void SetPaycheck(Player client, int wage)
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{
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{
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User user = client.GetUser();
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(int bankAccount, float financialHelp, float financialInterest) = GetEconomyClass(client, wage);
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(int bankAccount, float financialHelp, float financialInterest) = GetEconomyClass(client, wage);
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float propertyTax = GetPropertyTaxation(client);
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float propertyTax = GetPropertyTaxation(client);
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int vehicleTaxation = GetVehicleTaxation(client);
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int vehicleTaxation = GetVehicleTaxation(client);
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@@ -78,8 +79,9 @@ namespace ReallifeGamemode.Server.Finance
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int amount = wage - (int)(wage * financialInterest) - vehicleTaxation - (int)propertyTax + (int)financialHelp - rentalFees;
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int amount = wage - (int)(wage * financialInterest) - vehicleTaxation - (int)propertyTax + (int)financialHelp - rentalFees;
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Paycheck paycheck = new Paycheck(financialHelp, financialInterest, vehicleTaxation, propertyTax, wage, amount, rentalFees);
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int healthInsurance = (int)(user.BankAccount.Balance * 0.001);
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User user = client.GetUser();
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Paycheck paycheck = new Paycheck(financialHelp, financialInterest, vehicleTaxation, propertyTax, wage, amount, rentalFees, healthInsurance);
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Paychecks[user.Id] = paycheck;
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Paychecks[user.Id] = paycheck;
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ReleasePayDay(client, paycheck);
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ReleasePayDay(client, paycheck);
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}
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}
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@@ -106,6 +108,8 @@ namespace ReallifeGamemode.Server.Finance
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.ThenInclude(h => h.BankAccount)
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.ThenInclude(h => h.BankAccount)
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.Where(hR => hR.UserId == u.Id);
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.Where(hR => hR.UserId == u.Id);
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dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 2).First().BankAccount.Balance += (int)(paycheck.HealthInsurance * 0.1);
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foreach (var rental in rentals)
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foreach (var rental in rentals)
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{
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{
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rental.House.BankAccount.Balance += (int)(rental.House.RentalFee * 0.7);
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rental.House.BankAccount.Balance += (int)(rental.House.RentalFee * 0.7);
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@@ -34,7 +34,10 @@ namespace ReallifeGamemode.Server.Finance
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[JsonProperty("rentalFees")]
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[JsonProperty("rentalFees")]
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public int RentalFees { get; set; } = 0;
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public int RentalFees { get; set; } = 0;
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public Paycheck(float FinancialHelp, float FinancialInterest, int VehicleTaxation, float PropertyTaxation, int Wage, int Amount, int RentalFees)
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[JsonProperty("healthInsurance")]
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public int HealthInsurance { get; set; } = 0;
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public Paycheck(float FinancialHelp, float FinancialInterest, int VehicleTaxation, float PropertyTaxation, int Wage, int Amount, int RentalFees, int HealthInsurance)
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{
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{
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this.FinancialHelp = FinancialHelp;
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this.FinancialHelp = FinancialHelp;
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this.FinancialInterest = FinancialInterest;
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this.FinancialInterest = FinancialInterest;
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@@ -43,6 +46,7 @@ namespace ReallifeGamemode.Server.Finance
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this.Wage = Wage;
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this.Wage = Wage;
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this.Amount = Amount;
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this.Amount = Amount;
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this.RentalFees = RentalFees;
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this.RentalFees = RentalFees;
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this.HealthInsurance = HealthInsurance;
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}
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}
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}
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}
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}
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}
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