Änderung Busfahrer/Pilot Bugs fix siehe Forenbeitrag

This commit is contained in:
Mac_Slash
2020-05-04 03:04:44 +02:00
parent 4dd9afd355
commit 1937846fb2
16 changed files with 498 additions and 262 deletions

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using GTANetworkAPI;
using Newtonsoft.Json;
@@ -398,13 +398,14 @@ namespace ReallifeGamemode.Server.Events
{
if (job.GetUsersInJob().Contains(player))
{
user.SetData("PilotenBase", 1);
player.SetData("PilotenBase", 1);
jobb.StopJob(player);
return;
}
if (!job.GetUsersInJob().Contains(player))
{
user.SetData("PilotenBase", 1);
player.SetData("PilotenBase", 1);
player.SendChatMessage($"Debug PilotenJob PilotenBase1: {player.GetData<int>("PilotenBase")}");
jobb.StartJobEvent(player);
return;
}
@@ -413,13 +414,14 @@ namespace ReallifeGamemode.Server.Events
{
if (job.GetUsersInJob().Contains(player))
{
user.SetData("PilotenBase", 2);
player.SetData("PilotenBase", 2);
jobb.StopJob(player);
return;
}
if (!job.GetUsersInJob().Contains(player))
{
user.SetData("PilotenBase", 2);
player.SetData("PilotenBase", 2);
player.SendChatMessage($"Debug PilotenJob PilotenBase2: {player.GetData<int>("PilotenBase")}");
jobb.StartJobEvent(player);
return;
}
@@ -576,14 +578,21 @@ namespace ReallifeGamemode.Server.Events
{
if (jV.JobId == 3)
{
player.SendChatMessage("Debug Pilot 1");
Job.PilotJob c = new Job.PilotJob();
if ((VehicleHash)jV.Model == VehicleHash.Cuban800 && !state)
{
player.SendChatMessage("Debug Pilot 2");
if (!player.HasData("HatRoute") || player.GetData<bool>("HatRoute") == false)
{
player.SendChatMessage("Debug Pilot 3");
player.SetData("HatRoute", true);
c.StartPilotRoute(player, "RouteStart");
}
else
{
player.SendChatMessage("Debug Pilot 4");
}
}
if ((VehicleHash)jV.Model == VehicleHash.Velum && !state || (VehicleHash)jV.Model == VehicleHash.Velum2 && !state)
{