Finalize Surgery
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@@ -79,7 +79,7 @@ namespace ReallifeGamemode.Server.Events
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currentPlayerCreatorDimension++;
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NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
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player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
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player.TriggerEvent("toggleCreator");
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player.TriggerEvent("toggleCreator",false);
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player.SafeTeleport(new Vector3(402.8664, -996.4108, -99.00027));
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//player.Position = new Vector3(user.PositionX, user.PositionY, user.PositionZ);
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