diff --git a/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs b/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs index 43cf4d7f..d981a8e4 100644 --- a/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs +++ b/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs @@ -37,7 +37,7 @@ namespace ReallifeGamemode.Server.WeaponDeal Vehicle fVeh = VehicleManager.GetVehicleFromServerVehicle(factionVehicle); - if (fVeh.Position.DistanceTo(client.Position) > 50) + if (fVeh.Position.DistanceTo(client.Position) > 80) { ChatService.ErrorMessage(client, "Der Transporter ist zu weit entfernt"); return;