login.cs zu altem glanz verhelfen

This commit is contained in:
Luke
2021-06-01 12:31:16 +02:00
parent d888cc338f
commit 1cfe55b8e9

View File

@@ -104,31 +104,24 @@ namespace ReallifeGamemode.Server.Events
ChatService.HQMessage($"Der Straftäter {user.Name} hat sich mit {user.Wanteds} Wanteds eingeloggt."); ChatService.HQMessage($"Der Straftäter {user.Name} hat sich mit {user.Wanteds} Wanteds eingeloggt.");
} }
/*
if (user.Wanteds == 0) if (user.Wanteds == 0)
{ {
player.TriggerEvent("enableSpawnschutz"); player.TriggerEvent("enableSpawnschutz");
} }
*/
ChatService.SendMessage(player, "1");
if (user.FactionId != null) if (user.FactionId != null)
{ {
string msg = ""; string msg = "";
ChatService.SendMessage(player, "2");
if (user.Faction?.StateOwned ?? false) if (user.Faction?.StateOwned ?? false)
{ {
ChatService.SendMessage(player, "2.1");
msg = "!{33AA33}** " + user.FactionRank.RankName + " " + player.Name + " meldet sich zum Dienst, over **"; msg = "!{33AA33}** " + user.FactionRank.RankName + " " + player.Name + " meldet sich zum Dienst, over **";
} }
else else
{ {
ChatService.SendMessage(player, "2.2");
msg = "!{02FCFF}** " + user.FactionRank.RankName + " " + player.Name + " ist wieder online **"; msg = "!{02FCFF}** " + user.FactionRank.RankName + " " + player.Name + " ist wieder online **";
} }
ChatService.SendMessage(player, "3");
ChatService.BroadcastFaction(msg, user.Faction); ChatService.BroadcastFaction(msg, user.Faction);
} }