Weaponschein im Interaktionsmenü anzeigen
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@@ -181,12 +181,20 @@ export default function (globalData: GlobalData) {
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}
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licenseMenu.AddItem(menuItem);
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menuItem = new UIMenuItem("Waffenschein");
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if (data.weaponLicense == false) {
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menuItem.SetRightLabel("~r~nicht erhalten");
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} else if (data.weaponLicense == true) {
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menuItem.SetRightLabel("~g~erhalten");
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}
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licenseMenu.AddItem(menuItem);
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licenseMenu.AddItem(new UIMenuItem("Lizenzen an Spieler zeigen"));
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licenseMenu.Visible = false;
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licenseMenu.ItemSelect.on((item, index) => {
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if (index === 3) {
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if (index === 4) {
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var input = new InputHelper("Welchen Spieler möchtest du deine Lizenzen zeigen (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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@@ -269,5 +277,5 @@ export default function (globalData: GlobalData) {
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return servicesMenu;
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}
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}
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1
ReallifeGamemode.Client/global.d.ts
vendored
1
ReallifeGamemode.Client/global.d.ts
vendored
@@ -33,6 +33,7 @@ declare interface Licenses {
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drivingLicenseCar: boolean;
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drivingLicenseBike: boolean;
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flightLicensePlane: boolean;
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weaponLicense: boolean;
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}
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declare interface FactionRanks {
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