Remove inInput -> replace with inMenu
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@@ -170,20 +170,20 @@ export default function (globalData: IGlobalData) {
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mp.gui.chat.activate(true);
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mp.gui.cursor.show(true, true);
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globalData.InMenu = false;
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globalData.InInput = true;
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globalData.InMenu = true;
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var input = new InputHelper("Welchem Spieler möchtest du Geld geben (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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mp.events.call("CLIENT:InteractionMenu_Pay_Name", name);
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mp.gui.cursor.show(false, false);
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menu.Close(true);
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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} else if (item == HouseItem) {
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mp.events.callRemote("CLIENT:InteractionMenu_FindHouse");
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mp.gui.cursor.show(false, false);
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menu.Close(true);
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globalData.InInput = false;
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globalData.InMenu = false;
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}
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});
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@@ -289,13 +289,13 @@ export default function (globalData: IGlobalData) {
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licenseMenu.ItemSelect.on((item, index) => {
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if (item === showItem) {
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globalData.InInput = true;
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globalData.InMenu = true;
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var input = new InputHelper("Welchen Spieler möchtest du deine Lizenzen zeigen (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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mp.events.callRemote("CLIENT:InteractionMenu_Show", "License", name);
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parentMenu.Close(true);
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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}
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@@ -336,22 +336,22 @@ export default function (globalData: IGlobalData) {
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factionMenu.ItemSelect.on((item, index) => {
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if (index === 0) { // Inviten
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globalData.InInput = true;
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globalData.InMenu = true;
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var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Fraktion", name);
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factionMenu.Close();
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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} else if (index === 1) { // Uninviten
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globalData.InInput == true;
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globalData.InMenu == true;
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var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Fraktion", name);
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factionMenu.Close();
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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}
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});
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@@ -372,24 +372,24 @@ export default function (globalData: IGlobalData) {
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groupMenu.ItemSelect.on((item, index) => {
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switch (index) {
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case 0: //Spieler inviten
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globalData.InInput = true;
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globalData.InMenu = true;
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var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Gruppe", name);
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parentMenu.Close();
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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break;
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case 1: //Spieler uninviten
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globalData.InInput == true;
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globalData.InMenu == true;
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var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
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input.show();
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input.getValue(name => {
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mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Gruppe", name);
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parentMenu.Close();
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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break;
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@@ -398,13 +398,13 @@ export default function (globalData: IGlobalData) {
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break;
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case 3: //Neuen (zusätzlichen) Gruppenleiter bestimmen
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globalData.InInput = true;
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globalData.InMenu = true;
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var input = new InputHelper("Welchen Spieler soll Manager werden (Name)? ", globalData);
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input.show();
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input.getValue(name => {
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mp.events.callRemote("CLIENT:InteractionMenu_MakeLeader", "Gruppe", name);
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parentMenu.Close();
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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break;
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@@ -534,14 +534,14 @@ export default function (globalData: IGlobalData) {
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mp.events.add("CLIENT:InteractionMenu_Pay_Name", (name) => {
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payName = name;
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globalData.InInput = true;
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globalData.InMenu = true;
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var input = new InputHelper("Wie viel?", globalData);
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mp.gui.cursor.show(true, true);
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input.show();
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input.getValue(amount => {
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mp.events.callRemote("CLIENT:InteractionMenu_Pay", JSON.stringify(payName), amount);
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mp.gui.cursor.show(false, false);
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globalData.InInput = false;
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globalData.InMenu = false;
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});
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});
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}
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