diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts index 6dde5bb3..732038be 100644 --- a/ReallifeGamemode.Client/util/weapondamage.ts +++ b/ReallifeGamemode.Client/util/weapondamage.ts @@ -11,8 +11,12 @@ export default function weapondamageUtil() { }); mp.events.add('outgoingDamage', (sourceEntity, targetEntity, sourcePlayer, weapon, boneIndex, damage) => { - if (isInAnyPolygon || isTargetInPolygon(targetEntity.position)) { - mp.gui.chat.push("Kein DM in NODM"); + if (isInAnyPolygon) { + mp.gui.chat.push("source in nodm"); + return true; + } + if (isTargetInPolygon(targetEntity.position)) { + mp.gui.chat.push("target in nodm"); return true; } });