eventport position angepasst
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@@ -62,8 +62,8 @@ namespace ReallifeGamemode.Server.Commands
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}
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Random rnd = new Random();
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int randomX = rnd.Next(-5, 5);
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int randomY = rnd.Next(-5, 5);
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int randomX = rnd.Next(-3, 3);
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int randomY = rnd.Next(-3, 3);
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Vector3 teleportPosition = new Vector3(PositionManager.eventportPosition.X + randomX, PositionManager.eventportPosition.Y + randomY, PositionManager.eventportPosition.Z);
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