Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop

This commit is contained in:
VegaZ
2021-04-01 22:44:08 +02:00
5 changed files with 25 additions and 8 deletions

View File

@@ -7,13 +7,13 @@ before_script:
- "git submodule sync --recursive"
- "git submodule update --init --recursive"
build:
build:develop:
stage: build
only:
- develop@log-gtav/reallife-gamemode
script:
- "dotnet restore"
- "../gm_database_password.sh"
- "../gm_dev_database_password.sh"
- "cd ReallifeGamemode.Server/"
- "dotnet build -c Release"
- "cd ../ReallifeGamemode.Client/"
@@ -22,4 +22,21 @@ build:
- "cd ../ReallifeGamemode.DataService"
- "dotnet publish -c Release -r linux-x64"
- "cd ../"
- "sudo ../gm_copy_build_files.sh"
- "sudo ../gm_dev_copy_build_files.sh"
build:master:
stage: build
only:
- web
script:
- "dotnet restore"
- "../gm_live_database_password.sh"
- "cd ReallifeGamemode.Server/"
- "dotnet build -c Release"
- "cd ../ReallifeGamemode.Client/"
- "npm ci"
- "npm run build:server"
- "cd ../ReallifeGamemode.DataService"
- "dotnet publish -c Release -r linux-x64"
- "cd ../"
- "sudo ../gm_live_copy_build_files.sh"

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@@ -32,7 +32,7 @@
meelemodifier = 1;
break;
case 0x83BF0278: //Cabinerifle
modifier = 0.25;
modifier = 0.2;
meelemodifier = 1;
break;
case 0x624FE830: //Compactrifle

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@@ -475,7 +475,7 @@ namespace ReallifeGamemode.Server.Commands
#endregion Staatsfraktionen (LSPD / FBI) Commands
#region Weazel News
[Command("eventchat", "~m~Benutzung: ~s~/eventchat [Typ = ~g~on~s~, ~g~off~s~", GreedyArg = true)]
[Command("eventchat", "~m~Benutzung: ~s~/eventchat [Typ = ~g~on~s~, ~g~off~s~]", GreedyArg = true)]
public void CmdFactionNREventchat(Player player, string onoff)
{

View File

@@ -88,7 +88,7 @@ namespace ReallifeGamemode.Server.Commands
player.PlayAnimation("mp_am_hold_up", "handsup_base", (int)(AnimationFlags.Loop | AnimationFlags.OnlyAnimateUpperBody | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable));
}
[Command("event", "~m~Benutzung: ~s~/eventchat [Nachricht]", GreedyArg = true)]
[Command("event", "~m~Benutzung: ~s~/event [Nachricht]", GreedyArg = true)]
public void CmdFactionNREventchat(Player player, string msg)
{
if (player.HasData("eventAllowed") == false)

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@@ -206,7 +206,7 @@ namespace ReallifeGamemode.Server.Wanted
if (user.JailTime <= 0)
{
Jailtime.Remove(user.Id);
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
player.Position = new Vector3(427.879, -984.65, 30.71);
player.TriggerEvent("jailTime", 0);
return;
}
@@ -273,7 +273,7 @@ namespace ReallifeGamemode.Server.Wanted
dbContext.SaveChanges();
}
target.Health = 100;
target.Position = new Vector3(461.7256, -988.6035, 24.91487);
target.Position = new Vector3(427.879, -984.65, 30.71);
ChatService.HQMessage(" Admin " + admin.Name + " hat " + user.Name + " aus dem Knast entlassen.");
ChatService.SendMessage(target, "!{#8181E9}Admin " + admin.Name + " hat dich aus dem Knast entlassen");