diff --git a/ReallifeGamemode.Client/Interaction/factioninteraction.ts b/ReallifeGamemode.Client/Interaction/factioninteraction.ts index 67ba2fd8..1ec191fa 100644 --- a/ReallifeGamemode.Client/Interaction/factioninteraction.ts +++ b/ReallifeGamemode.Client/Interaction/factioninteraction.ts @@ -289,7 +289,6 @@ export default function factionInteraction(globalData: IGlobalData) { reviveTaskMenuMedic.MenuClose.on(() => { reviveTaskMenuMedic.Visible = false; - factionInteractionMenu.Visible = true; globalData.InMenu = false; }); break;