wt-start-text angepasst
This commit is contained in:
@@ -76,6 +76,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
|
||||
vector = WeaponDealPoints.getRndWD_Route(user.FactionId.Value);
|
||||
if (vector == new Vector3())
|
||||
return;
|
||||
|
||||
fVeh.SetData<Vector3>("weaponDealPoint", vector);
|
||||
|
||||
if (user.Faction.WeaponDealTime > 0)
|
||||
@@ -123,8 +124,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
|
||||
|
||||
ChatService.BroadcastFaction($"~y~[WAFFENDEAL]~s~ {msg}.", user.Faction);
|
||||
|
||||
string vehName = NAPI.Vehicle.GetVehicleDisplayName(factionVehicle.Model);
|
||||
ChatService.SendMessage(client, $"~y~[WAFFENDEAL]~s~ Steige in den {vehName} ein und fahre zum Übergabepunkt.");
|
||||
ChatService.SendMessage(client, "~y~[WAFFENDEAL]~s~ Steige in den ~y~Transporter ~s~ein und fahre zum Übergabepunkt.");
|
||||
fVeh.SetData("weaponDeal", true);
|
||||
InventoryManager.RemoveAllItemsfromVehicleInventory(fVeh);
|
||||
Faction fac = context.Factions.Where(f => f.Id == user.FactionId).FirstOrDefault();
|
||||
|
||||
Reference in New Issue
Block a user