diff --git a/ReallifeGamemode.Server/Events/EnterVehicle.cs b/ReallifeGamemode.Server/Events/EnterVehicle.cs index 026bb134..1d609082 100644 --- a/ReallifeGamemode.Server/Events/EnterVehicle.cs +++ b/ReallifeGamemode.Server/Events/EnterVehicle.cs @@ -23,7 +23,12 @@ namespace ReallifeGamemode.Server.Events if (vehicle.GetServerVehicle() is FactionVehicle veh) { User u = client.GetUser(); - if (u.FactionId != null && veh.GetOwners().Contains(u.FactionId.Value) && (veh.Model == VehicleHash.Burrito3) && vehicle.HasData("weaponDeal") && vehicle.GetData("weaponDeal") == true) + if (u.FactionId != null + && veh.GetOwners().Contains(u.FactionId.Value) + && (veh.Model == VehicleHash.Burrito3 || veh.Model == VehicleHash.Policet) + && vehicle.HasData("weaponDeal") + && vehicle.GetData("weaponDeal") == true + && (!vehicle.HasData("WeaponDealLoad") || vehicle.GetData("WeaponDealLoad") == false)) { List dealPoint = new List(); dealPoint.Add(vehicle.GetData("weaponDealPoint"));