Remove ADMIN2 ADMIN3 convert to ADMIN

This commit is contained in:
CroniX
2021-01-28 21:35:46 +01:00
parent 45c9998a61
commit 25a29d3372

View File

@@ -456,7 +456,7 @@ namespace ReallifeGamemode.Server.Commands
#endregion Support #endregion Support
#region ALevel1 #region Admin
[Command("countdown", "~m~Benutzung: ~s~/countdown [Zeit] [Text]", GreedyArg = true)] [Command("countdown", "~m~Benutzung: ~s~/countdown [Zeit] [Text]", GreedyArg = true)]
public void CmdAdminCountdown(Player player, string timer_string, string text) public void CmdAdminCountdown(Player player, string timer_string, string text)
@@ -1241,14 +1241,10 @@ namespace ReallifeGamemode.Server.Commands
ChatService.BroadcastAdmin($"~g~Fahrzeug(e) respawnt: ~s~{player.Name} hat {respawnedVehicleCount} Fahrzeuge respawnt (Radius: {radius} SE).", AdminLevel.ADMIN); ChatService.BroadcastAdmin($"~g~Fahrzeug(e) respawnt: ~s~{player.Name} hat {respawnedVehicleCount} Fahrzeuge respawnt (Radius: {radius} SE).", AdminLevel.ADMIN);
} }
#endregion ALevel1
#region ALevel2
[Command("sethp", "~m~Benutzung: ~s~/sethp [Spieler] (HP)")] [Command("sethp", "~m~Benutzung: ~s~/sethp [Spieler] (HP)")]
public void CmdAdminSetHp(Player player, string name, int hp = 100) public void CmdAdminSetHp(Player player, string name, int hp = 100)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1269,7 +1265,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("clothes", "~m~Benutzung: ~s~/clothes [Spieler] [Component ID] [Drawable] (Textur)")] [Command("clothes", "~m~Benutzung: ~s~/clothes [Spieler] [Component ID] [Drawable] (Textur)")]
public void CmdAdminClothes(Player player, string name, int component, int drawable, int texture = 0) public void CmdAdminClothes(Player player, string name, int component, int drawable, int texture = 0)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1313,7 +1309,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("props", "~m~Benutzung: ~s~/props [Spieler] [Component ID] [Drawable] (Textur)")] [Command("props", "~m~Benutzung: ~s~/props [Spieler] [Component ID] [Drawable] (Textur)")]
public void CmdAdminProps(Player player, string name, int slot, int component, int texture = 0) public void CmdAdminProps(Player player, string name, int slot, int component, int texture = 0)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1341,7 +1337,7 @@ namespace ReallifeGamemode.Server.Commands
if (target == null) if (target == null)
return; return;
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1353,7 +1349,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("arevive", "~m~Benutzung: ~s~/arevive [Spieler]")] [Command("arevive", "~m~Benutzung: ~s~/arevive [Spieler]")]
public void CmdAdminRevive(Player player, string name) public void CmdAdminRevive(Player player, string name)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1389,7 +1385,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("setap", "~m~Benutzung: ~s~/setap [Spieler] (Armor)")] [Command("setap", "~m~Benutzung: ~s~/setap [Spieler] (Armor)")]
public void CmdAdminSetAP(Player player, string name, int armor = 100) public void CmdAdminSetAP(Player player, string name, int armor = 100)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1411,7 +1407,7 @@ namespace ReallifeGamemode.Server.Commands
public void CmdFactionClear(Player player, string nameOrId, string reason) public void CmdFactionClear(Player player, string nameOrId, string reason)
{ {
User user = player.GetUser(); User user = player.GetUser();
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1462,14 +1458,10 @@ namespace ReallifeGamemode.Server.Commands
} }
} }
#endregion ALevel2
#region ALevel3
[Command("adice", "~m~Benutzung: ~s~/adice [Zahl]")] [Command("adice", "~m~Benutzung: ~s~/adice [Zahl]")]
public void CmdUserAdice(Player player, int number) public void CmdUserAdice(Player player, int number)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1489,7 +1481,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("veh", "~m~Benutzung: ~s~/veh [Fahrzeug] (Farbe 1) (Farbe 2)")] [Command("veh", "~m~Benutzung: ~s~/veh [Fahrzeug] (Farbe 1) (Farbe 2)")]
public void CmdAdminVeh(Player player, string hash, int color1 = 111, int color2 = 111) public void CmdAdminVeh(Player player, string hash, int color1 = 111, int color2 = 111)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
//TODO: Bestimmte Autos nur ab Adminlevel 1337, "normale Fahrzeuge" schon ab Adminlevel 3. //TODO: Bestimmte Autos nur ab Adminlevel 1337, "normale Fahrzeuge" schon ab Adminlevel 3.
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
@@ -1521,7 +1513,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("fv", "~m~Benutzung: ~s~/fv", Alias = "vfix")] [Command("fv", "~m~Benutzung: ~s~/fv", Alias = "vfix")]
public void CmdAdminFixveh(Player player) public void CmdAdminFixveh(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1539,7 +1531,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("vdestroy", "~m~Benutzung: ~s~/vdestroy (ID)")] [Command("vdestroy", "~m~Benutzung: ~s~/vdestroy (ID)")]
public void CmdAdminVdestroy(Player player, int vid = -1) public void CmdAdminVdestroy(Player player, int vid = -1)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1581,7 +1573,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("vlivery", "~m~Benutzung: ~s~/vlivery [Livery]")] [Command("vlivery", "~m~Benutzung: ~s~/vlivery [Livery]")]
public void CmdAdminVlivery(Player player, int livery) public void CmdAdminVlivery(Player player, int livery)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1611,7 +1603,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("vcolor", "~m~Benutzung: ~s~/vcolor [Farb-ID1] [Farb-ID2]")] [Command("vcolor", "~m~Benutzung: ~s~/vcolor [Farb-ID1] [Farb-ID2]")]
public void CmdAdminColor(Player player, int color1, int color2) public void CmdAdminColor(Player player, int color1, int color2)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1631,7 +1623,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("giveweapon", "~m~Benutzung: ~s~/giveweapon [Spieler] [Waffe] [Munition]")] [Command("giveweapon", "~m~Benutzung: ~s~/giveweapon [Spieler] [Waffe] [Munition]")]
public void CmdAdminGiveweapon(Player player, string name, string hash, int ammo) public void CmdAdminGiveweapon(Player player, string name, string hash, int ammo)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1672,7 +1664,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("vmod", "~m~Benutzung: ~s~/vmod [Slot] [Mod ID]")] [Command("vmod", "~m~Benutzung: ~s~/vmod [Slot] [Mod ID]")]
public void CmdAdminVmod(Player player, int slot, int mod) public void CmdAdminVmod(Player player, int slot, int mod)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1690,7 +1682,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("aneon", "~m~Benutzung: ~s~/aneon [R][G][B]")] [Command("aneon", "~m~Benutzung: ~s~/aneon [R][G][B]")]
public void CmdAdminNeon(Player player, int r, int g, int b) public void CmdAdminNeon(Player player, int r, int g, int b)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1710,7 +1702,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("vehsmoke", "~m~Benutzung: ~s~/vehsmoke [R][G][B]")] [Command("vehsmoke", "~m~Benutzung: ~s~/vehsmoke [R][G][B]")]
public void CmdAdminVehSmoke(Player player, int r, int g, int b) public void CmdAdminVehSmoke(Player player, int r, int g, int b)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1729,7 +1721,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("rsethp", "~m~Benutzung: ~s~/rsethp [Radius] (Leben)")] [Command("rsethp", "~m~Benutzung: ~s~/rsethp [Radius] (Leben)")]
public void CmdAdminRangeSetHP(Player player, float radius, int hp = 100) public void CmdAdminRangeSetHP(Player player, float radius, int hp = 100)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1748,7 +1740,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("rsetap", "~m~Benutzung: ~s~/rsetap [Radius] (Armor)")] [Command("rsetap", "~m~Benutzung: ~s~/rsetap [Radius] (Armor)")]
public void CmdAdminRangeSetAP(Player player, float radius, int Armor = 100) public void CmdAdminRangeSetAP(Player player, float radius, int Armor = 100)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1767,7 +1759,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("rgiveweapon", "~m~Benutzung: ~s~/rgiveweapon [Radius] [Waffe] [Munition]")] [Command("rgiveweapon", "~m~Benutzung: ~s~/rgiveweapon [Radius] [Waffe] [Munition]")]
public void CmdAdminRangeGiveWeapon(Player player, float radius, string weapon, int munition) public void CmdAdminRangeGiveWeapon(Player player, float radius, string weapon, int munition)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1803,7 +1795,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("settime", "~m~Benutzung: ~s~/settime [Stunde] (Minuten) (Sekunden)")] [Command("settime", "~m~Benutzung: ~s~/settime [Stunde] (Minuten) (Sekunden)")]
public void CmdAdminSetTime(Player player, int hour, int min = 0, int sec = 0) public void CmdAdminSetTime(Player player, int hour, int min = 0, int sec = 0)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1831,7 +1823,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("setweather", "~m~Benutzung: ~s~/setweather [Wetter]")] [Command("setweather", "~m~Benutzung: ~s~/setweather [Wetter]")]
public void CmdAdminSetweather(Player player, string weather) public void CmdAdminSetweather(Player player, string weather)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1871,7 +1863,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("showtuningmenu", "~m~Benutzung: ~s~/showtuningmenu", Alias = "stm")] [Command("showtuningmenu", "~m~Benutzung: ~s~/showtuningmenu", Alias = "stm")]
public void CmdAdminShowtuningmenu(Player player) public void CmdAdminShowtuningmenu(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
ChatService.NotAuthorized(player); ChatService.NotAuthorized(player);
return; return;
@@ -1888,7 +1880,7 @@ namespace ReallifeGamemode.Server.Commands
} }
} }
#endregion ALevel3 #endregion Admin
#region ALevel1337 #region ALevel1337
[Command("wepmod", "~m~Benutzung: ~s~/wepmod [Variable]")] [Command("wepmod", "~m~Benutzung: ~s~/wepmod [Variable]")]