Add Car sell confirmation
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@@ -625,6 +625,15 @@ namespace ReallifeGamemode.Server.Events
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return;
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}
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if(player.GetData<bool>("SellVehicleDecision") == true && player.HasData("VehicleToSell"))
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{
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InteractionManager.SellPlayerVehicle(player, player.GetData<int>("VehicleToSell"));
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player.ResetData("SellVehicleDecision");
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player.ResetData("VehicleToSell");
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player.SendNotification("~g~Du hast dein Fahrzeug verkauft");
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return;
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}
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User u = player.GetUser();
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if (u.JobId == null) return;
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@@ -780,6 +789,13 @@ namespace ReallifeGamemode.Server.Events
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Medic.MakeHealDecision(player, false);
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return;
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}
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if (player.GetData<bool>("SellVehicleDecision") == true && player.HasData("VehicleToSell"))
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{
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player.ResetData("SellVehicleDecision");
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player.ResetData("VehicleToSell");
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player.SendNotification("~r~Du hast den Fahrzeugverkauf abgebrochen");
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return;
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}
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if (!player.IsInVehicle) return;
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if (player.VehicleSeat != 0) return;
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