@@ -106,11 +106,7 @@ namespace ReallifeGamemode.Server.Commands
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[Command("hup")]
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public void CmdAnim(Player player)
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{
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if (player.HasAnimation("hup")) { player.ClearAnimation(); return; }
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if (player.HasAnimation())
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return;
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player.SyncAnimation("hup");
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player.ToggleSurrender();
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}
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[Command("event", "~m~Benutzung: ~s~/event [Nachricht]", GreedyArg = true)]
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