[+] Jail System

- add Escape
    - add Jail In
    - add Jail Timer
[+] Wanted System
    - add Escape Timer
This commit is contained in:
Lukas Moungos
2019-07-16 21:40:59 +02:00
parent fcf810b567
commit 279b7770c3
10 changed files with 1382 additions and 3 deletions

View File

@@ -87,6 +87,7 @@ namespace ReallifeGamemode.Server.Entities
public int Wage { get; set; }
public int JailTime { get; set; }
public bool IsAdmin(AdminLevel level) => AdminLevel >= level;

View File

@@ -4,6 +4,7 @@ using GTANetworkAPI;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
/**
* @overview Life of German Reallife - Event Login (Login.cs)
@@ -42,6 +43,7 @@ namespace ReallifeGamemode.Server.Events
player.TriggerEvent("SERVER:Login_ShowBrowser");
string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID:" + player.Handle.Value + "] (" + player.Address + ")";
ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
}
private bool IsPlayerBanned(Client player)

View File

@@ -5,6 +5,7 @@ using ReallifeGamemode.Server.Factions.Medic;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
/**
* @overview Life of German Reallife - Events Death (Death.cs)
@@ -73,6 +74,11 @@ namespace ReallifeGamemode.Server.Events
ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
}
}
//JailTime.cs
Jail.Check_PutBehindBars(player);
//MEDIC AUFTRAG
MedicTask reviveTask = new MedicTask()
{

View File

@@ -5,6 +5,7 @@ using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
/**
* @overview Life of German Reallife - Event Login (Login.cs)
@@ -83,7 +84,16 @@ namespace ReallifeGamemode.Server.Events
{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
if(user.JailTime == 0)
{
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
}
else
{
Jail.Check_PutBehindBars(player);
}
}
player.TriggerEvent("draw", player.Name, player.Handle.Value);

View File

@@ -172,6 +172,7 @@ namespace ReallifeGamemode.Server.Finance
using (var dbContext = new DatabaseContext())
{
client.GetUser().GetBankAccount(dbContext).Balance += paycheck.Amount;
client.GetUser(dbContext).Wage = 0;
dbContext.SaveChanges();
}
if (paycheck.Amount > 0)

View File

@@ -65,7 +65,7 @@ namespace ReallifeGamemode.Server
NAPI.Data.SetWorldData("blipTemplate", tempBlip);
WantedEscapeTimer.WantedTimer();
Jail.JailTimer();
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,23 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Migrations
{
public partial class JailTime : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "JailTime",
table: "Users",
nullable: false,
defaultValue: 0);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "JailTime",
table: "Users");
}
}
}

View File

@@ -0,0 +1,169 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Models;
namespace ReallifeGamemode.Server.Wanted
{
public class Jail
{
public static Dictionary<int, int> jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds
public static void Check_PutBehindBars(Client client)
{
User user = client.GetUser();
if (user.JailTime > 0)
{
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
client.Position = new Vector3(458.9842, -997.2126, 24.91485); //send client to jail
if (rndInt == 2)
client.Position = new Vector3(459.696, -994.3766, 24.91486); //send client to jail
if (rndInt == 3)
client.Position = new Vector3(458.3372, -1001.258, 24.91485); //send client to jail
jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
return;
}
if (user.Wanteds <= 0)
return;
foreach (var copClient in NAPI.Pools.GetAllPlayers())
{
User cop = copClient.GetUser();
if (cop?.FactionId == 1 || cop?.FactionId == 3)
{
if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(copClient.Position) <= 200)
{
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
client.Position = new Vector3(458.9842, -997.2126, 24.91485); //send client to jail
if (rndInt == 2)
client.Position = new Vector3(459.696, -994.3766, 24.91486); //send client to jail
if (rndInt == 3)
client.Position = new Vector3(458.3372, -1001.258, 24.91485); //send client to jail
using (var dbContext = new DatabaseContext())
{
client.GetUser(dbContext).JailTime = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges();
}
jailtime[user.Id] = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
}
}
}
}
public static void JailTimer()
{
System.Timers.Timer timer = new System.Timers.Timer(60000);
System.Timers.Timer brakeOut = new System.Timers.Timer(10000);
System.Timers.Timer jailIn = new System.Timers.Timer(2500);
timer.Start();
brakeOut.Start();
jailIn.Start();
timer.Elapsed += Timer_Elapsed;
brakeOut.Elapsed += brakeOut_Elapsed;
jailIn.Elapsed += jailIn_Elapsed;
}
private static void jailIn_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (jailtime.ContainsKey(user.Id))
return;
foreach(var copPlayer in NAPI.Pools.GetAllPlayers())
{
User cop = copPlayer.GetUser();
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
{
if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
{
Check_PutBehindBars(player);
}
}
}
}
}
private static void brakeOut_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (!jailtime.ContainsKey(user.Id))
return;
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) > 7)
{
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).Wanteds = 50;
player.GetUser(dbContext).JailTime = 0;
dbContext.SaveChanges();
jailtime.Remove(user.Id);
}
}
}
}
private static void Timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (jailtime.ContainsKey(user.Id))
{
if (user.JailTime <= 0)
{
Random rnd = new Random();
int rndInt = rnd.Next(1, 5);
switch (rndInt)
{
case 1:
player.Position = new Vector3(462.0074, -991.5361, 24.91487);
break;
case 2:
player.Position = new Vector3(462.2939, -989.9335, 24.91487);
break;
case 3:
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
break;
case 4:
player.Position = new Vector3(462.5977, -989.9182, 24.91487);
break;
case 5:
player.Position = new Vector3(462.4364, -991.4973, 24.91487);
break;
}
jailtime.Remove(user.Id);
return;
}
if (user.JailTime > 0)
{
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).JailTime -= 60;
dbContext.SaveChanges();
}
}
}
}
}
}
}

View File

@@ -12,6 +12,7 @@ using System.Threading;
using GTANetworkAPI;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Services;
namespace ReallifeGamemode.Server.Wanted
@@ -68,7 +69,12 @@ namespace ReallifeGamemode.Server.Wanted
if (waTimer[user.Id] <= 0)
{
ResetWantedTimeToElapse(player);
user.Wanteds -= 1;
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).Wanteds -= 1;
dbContext.SaveChanges();
}
}
if (!isNearCop)