diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/100.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/100.svg
new file mode 100644
index 00000000..4092e036
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/100.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/101.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/101.svg
new file mode 100644
index 00000000..c4b09473
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/101.svg
@@ -0,0 +1,60 @@
+
+
+
diff --git a/ReallifeGamemode.Server/Inventory/Items/Apfel.cs b/ReallifeGamemode.Server/Inventory/Items/Apfel.cs
new file mode 100644
index 00000000..4b81d47f
--- /dev/null
+++ b/ReallifeGamemode.Server/Inventory/Items/Apfel.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace ReallifeGamemode.Server.Inventory.Items
+{
+ class Apfel : FoodItem
+ {
+ public override int Id => 101 ;
+ public override string Name => "Apfel";
+ public override string Description => "Ein Apfel";
+ public override int Gewicht => 80;
+ public override string Einheit => "g";
+ public override int HpAmount => 10;
+ public override uint Object => 2240524752;
+ public override int Price => 20;
+ }
+}
diff --git a/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs b/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs
index c4860730..731d9303 100644
--- a/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs
+++ b/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs
@@ -15,6 +15,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
public override string Einheit => "g";
public override int HpAmount => 20;
public override uint Object => 2240524752;
- public override int Price => 150;
+ public override int Price => 100;
}
}
diff --git a/ReallifeGamemode.Server/Inventory/Items/Chips.cs b/ReallifeGamemode.Server/Inventory/Items/Chips.cs
new file mode 100644
index 00000000..d8c4fd59
--- /dev/null
+++ b/ReallifeGamemode.Server/Inventory/Items/Chips.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace ReallifeGamemode.Server.Inventory.Items
+{
+ class Chips : FoodItem
+ {
+ public override int Id => 100;
+ public override string Name => "Chips";
+ public override string Description => "Chips";
+ public override int Gewicht => 100;
+ public override string Einheit => "g";
+ public override int HpAmount => 10;
+ public override uint Object => 2240524752;
+ public override int Price => 20;
+ }
+}