diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/100.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/100.svg new file mode 100644 index 00000000..4092e036 --- /dev/null +++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/100.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/101.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/101.svg new file mode 100644 index 00000000..c4b09473 --- /dev/null +++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/101.svg @@ -0,0 +1,60 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ReallifeGamemode.Server/Inventory/Items/Apfel.cs b/ReallifeGamemode.Server/Inventory/Items/Apfel.cs new file mode 100644 index 00000000..4b81d47f --- /dev/null +++ b/ReallifeGamemode.Server/Inventory/Items/Apfel.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace ReallifeGamemode.Server.Inventory.Items +{ + class Apfel : FoodItem + { + public override int Id => 101 ; + public override string Name => "Apfel"; + public override string Description => "Ein Apfel"; + public override int Gewicht => 80; + public override string Einheit => "g"; + public override int HpAmount => 10; + public override uint Object => 2240524752; + public override int Price => 20; + } +} diff --git a/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs b/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs index c4860730..731d9303 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs @@ -15,6 +15,6 @@ namespace ReallifeGamemode.Server.Inventory.Items public override string Einheit => "g"; public override int HpAmount => 20; public override uint Object => 2240524752; - public override int Price => 150; + public override int Price => 100; } } diff --git a/ReallifeGamemode.Server/Inventory/Items/Chips.cs b/ReallifeGamemode.Server/Inventory/Items/Chips.cs new file mode 100644 index 00000000..d8c4fd59 --- /dev/null +++ b/ReallifeGamemode.Server/Inventory/Items/Chips.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace ReallifeGamemode.Server.Inventory.Items +{ + class Chips : FoodItem + { + public override int Id => 100; + public override string Name => "Chips"; + public override string Description => "Chips"; + public override int Gewicht => 100; + public override string Einheit => "g"; + public override int HpAmount => 10; + public override uint Object => 2240524752; + public override int Price => 20; + } +}