fix wheeltype sync
This commit is contained in:
@@ -91,7 +91,11 @@ namespace ReallifeGamemode.Server.Managers
|
||||
{
|
||||
foreach (VehicleMod vMod in dbContext.VehicleMods.ToList().FindAll(vM => vM.ServerVehicleId == sVeh.Id))
|
||||
{
|
||||
if (vMod.Slot == 18)
|
||||
if (vMod.Slot == -2)
|
||||
{
|
||||
veh.SetSharedData("wheelType", vMod.ModId);
|
||||
}
|
||||
else if (vMod.Slot == 18)
|
||||
{
|
||||
veh.SetSharedData("mod" + vMod.Slot, true);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user