maybe a fix
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@@ -145,7 +145,7 @@ namespace ReallifeGamemode.Server.Report
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{
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ReportManage temp = listReports[a];
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ChatService.Broadcast("DEB:" + temp.getUser() + " + " + player.Name);
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ChatService.Broadcast("DEB: " + temp.getUser() + " + " + player.Name + " + " + user.Name);
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if (temp.getUser().Equals(player.Name))
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{
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ChatService.Broadcast("Ticket von " + player.Name + " gelöscht!");
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