Remove obselete commands

This commit is contained in:
2021-04-12 17:56:20 +02:00
parent 7dfb9a2702
commit 2a82f72f14

View File

@@ -56,61 +56,6 @@ namespace ReallifeGamemode.Server.Commands
NAPI.Player.PlayPlayerAnimation(player, (int)(AnimationFlags.Loop | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable), animDict, animName); NAPI.Player.PlayPlayerAnimation(player, (int)(AnimationFlags.Loop | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable), animDict, animName);
} }
[Command("eat", "~m~Benutzung: ~s~/eat [Item]")]
public void CmdAdminEat(Player player, string item)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
IItem iItem = InventoryManager.GetItemByName(item);
if (iItem == null)
{
ChatService.SendMessage(player, "Dieses Essen existiert nicht.");
return;
}
List<UserItem> itemList = player.GetUser().GetItems();
UserItem eatItem = itemList.FirstOrDefault(i => i.ItemId == iItem.Id);
if (eatItem == null)
{
ChatService.SendMessage(player, "Du hast dieses Item nicht");
return;
}
if (iItem is IUsableItem usableItemObj)
{
usableItemObj.Use(eatItem);
}
}
[Command("myvehicles")]
public void CmdAdminMyVehicles(Player player)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
ChatService.SendMessage(player, "Deine Fahrzeuge: ");
int userID = player.GetUser().Id;
using (var loadData = new DatabaseContext())
{
foreach (UserVehicle v in loadData.UserVehicles)
{
if (v.UserId == userID)
{
ChatService.SendMessage(player, "~b~" + v.Model);
}
}
}
}
//TODO //TODO
[Command("fpay")] [Command("fpay")]
public void FPay(Player player, string receiver, int amount) public void FPay(Player player, string receiver, int amount)
@@ -281,6 +226,7 @@ namespace ReallifeGamemode.Server.Commands
player.SendNotification("~g~[Info]~w~ Leaderchat wird nun angezeigt."); player.SendNotification("~g~[Info]~w~ Leaderchat wird nun angezeigt.");
} }
break; break;
case "connect": case "connect":
if (player.HasData("togconnect")) if (player.HasData("togconnect"))
{ {