Remove obselete commands
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@@ -56,61 +56,6 @@ namespace ReallifeGamemode.Server.Commands
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NAPI.Player.PlayPlayerAnimation(player, (int)(AnimationFlags.Loop | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable), animDict, animName);
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}
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[Command("eat", "~m~Benutzung: ~s~/eat [Item]")]
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public void CmdAdminEat(Player player, string item)
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{
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if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
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{
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ChatService.NotAuthorized(player);
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return;
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}
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IItem iItem = InventoryManager.GetItemByName(item);
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if (iItem == null)
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{
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ChatService.SendMessage(player, "Dieses Essen existiert nicht.");
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return;
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}
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List<UserItem> itemList = player.GetUser().GetItems();
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UserItem eatItem = itemList.FirstOrDefault(i => i.ItemId == iItem.Id);
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if (eatItem == null)
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{
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ChatService.SendMessage(player, "Du hast dieses Item nicht");
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return;
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}
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if (iItem is IUsableItem usableItemObj)
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{
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usableItemObj.Use(eatItem);
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}
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}
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[Command("myvehicles")]
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public void CmdAdminMyVehicles(Player player)
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{
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if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
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{
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ChatService.NotAuthorized(player);
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return;
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}
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ChatService.SendMessage(player, "Deine Fahrzeuge: ");
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int userID = player.GetUser().Id;
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using (var loadData = new DatabaseContext())
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{
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foreach (UserVehicle v in loadData.UserVehicles)
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{
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if (v.UserId == userID)
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{
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ChatService.SendMessage(player, "~b~" + v.Model);
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}
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}
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}
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}
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//TODO
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[Command("fpay")]
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public void FPay(Player player, string receiver, int amount)
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@@ -281,6 +226,7 @@ namespace ReallifeGamemode.Server.Commands
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player.SendNotification("~g~[Info]~w~ Leaderchat wird nun angezeigt.");
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}
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break;
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case "connect":
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if (player.HasData("togconnect"))
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{
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