spawnschutz bei login, revive und spawn nach kh

This commit is contained in:
Fabian
2021-04-22 21:35:26 +02:00
parent 253d982883
commit 2b46b940cc
5 changed files with 21 additions and 6 deletions

View File

@@ -71,5 +71,6 @@ export default function (globalData: IGlobalData): void {
mp.game.cam.renderScriptCams(false, false, 0, true, false); mp.game.cam.renderScriptCams(false, false, 0, true, false);
mp.events.call("toggleSpawnschutz", true); mp.events.call("toggleSpawnschutz", true);
mp.events.call("triggerSpawnschutzTimer");
}); });
} }

View File

@@ -2,8 +2,10 @@
export default function spawnschutz() { export default function spawnschutz() {
setInterval(() => { mp.events.add("triggerSpawnschutzTimer", () => {
var spawnschutzTimer = setTimeout(() => {
mp.events.call("toggleSpawnschutz", false); mp.events.call("toggleSpawnschutz", false);
spawnschutzEnabled = false; spawnschutzEnabled = false;
}, 60000); }, 60000);
});
} }

View File

@@ -32,7 +32,13 @@ export default function weapondamageUtil() {
return true; return true;
} }
if (spawnschutzEnabled) { if (spawnschutzEnabled && getWantedCount() === 0) {
return true;
}
});
mp.events.add('outgoingDamage', (sourceEntity, targetEntity, sourcePlayer, weapon, boneIndex, damage) => {
if (spawnschutzEnabled && getWantedCount() === 0) {
return true; return true;
} }
}); });

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@@ -426,6 +426,9 @@ namespace ReallifeGamemode.Server.Commands
deadPlayer.SetData("isDead", false); deadPlayer.SetData("isDead", false);
deadPlayer.SetData("reviveSperre", 5); deadPlayer.SetData("reviveSperre", 5);
deadPlayer.TriggerEvent("toggleSpawnschutz", true);
deadPlayer.TriggerEvent("triggerSpawnschutzTimer");
dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 2).First().BankAccount.Balance += Medic.ReviveIncome; dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 2).First().BankAccount.Balance += Medic.ReviveIncome;
User u; User u;

View File

@@ -244,6 +244,9 @@ namespace ReallifeGamemode.Server.Events
} }
player.SafeTeleport(new Vector3(-495.45, -336.33, 34.5), 0, true); player.SafeTeleport(new Vector3(-495.45, -336.33, 34.5), 0, true);
player.TriggerEvent("toggleSpawnschutz", true);
player.TriggerEvent("triggerSpawnschutzTimer");
} }
} }
} }