sell house

This commit is contained in:
hydrant
2019-09-08 22:13:06 +02:00
parent 1140992692
commit 2b495cbbc9
2 changed files with 35 additions and 6 deletions

View File

@@ -44,6 +44,7 @@ export default function house(globalData: GlobalData) {
var setRentalFeeItem: UIMenuItem;
var cancelRentalsItem: UIMenuItem;
var sellHouseItem: UIMenuItem;
var houseRentals = houseData.Rentals.length;
@@ -89,6 +90,9 @@ export default function house(globalData: GlobalData) {
houseMenu.BindMenuToItem(cancelRentalsMenu, cancelRentalsItem);
}
sellHouseItem = new UIMenuItem("Haus verkaufen");
houseMenu.AddItem(sellHouseItem);
} else if (houseState === 2) {
cancelOwnRentalItem = new UIMenuItem("Mietvertrag kündigen", "Ziehe aus der Wohnung aus");
houseMenu.AddItem(cancelOwnRentalItem);
@@ -129,6 +133,9 @@ export default function house(globalData: GlobalData) {
} else if (item === cancelOwnRentalItem) {
mp.events.callRemote("CLIENT:House_CancelOwnRental");
houseMenu.Close();
} else if (item === sellHouseItem) {
mp.events.callRemote("CLIENT:House_SellHouse");
houseMenu.Close();
}
});

View File

@@ -293,12 +293,6 @@ namespace ReallifeGamemode.Server.Managers
House house = GetHouseById(user.HouseId.Value, dbContext);
if (user.HouseId == null)
{
ChatService.ErrorMessage(player, "Du besitzt kein Haus");
return;
}
HouseRental rental = dbContext.HouseRentals.Where(h => h.HouseId == house.Id && h.UserId == target.Id).FirstOrDefault();
if (rental == null)
{
@@ -376,6 +370,34 @@ namespace ReallifeGamemode.Server.Managers
player.SendNotification("~g~Du hast den Mietvertrag gekündigt.");
house.User?.SendNotification($"~y~{player.Name}~s~ hat seinen Mietvertrag gekündigt.");
RemoveHouse(house);
LoadHouse(house);
SendClientHouseData(player, house);
}
}
[RemoteEvent("CLIENT:House_SellHouse")]
public void HouseManagerSellHouseEvent(Client player)
{
using (var dbContext = new DatabaseContext())
{
User user = player.GetUser(dbContext);
if (user.HouseId == null)
{
ChatService.ErrorMessage(player, "Du besitzt kein Haus");
return;
}
House house = GetHouseById(user.HouseId.Value, dbContext);
house.OwnerId = null;
user.HouseId = null;
dbContext.SaveChanges();
player.SendChatMessage("Du hast dein Haus verkauft");
SendClientHouseData(player, house);
}
}