This commit is contained in:
VegaZ
2018-10-15 17:07:48 +02:00
12 changed files with 414 additions and 0 deletions

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@@ -599,8 +599,13 @@ namespace reallife_gamemode.Server.Commands
if (player.IsInVehicle)
{
Vehicle vehicle = player.Vehicle;
<<<<<<< HEAD
SaveManager.SaveVehicleData((VehicleHash)vehicle.Model, vehicle.Position, vehicle.Heading, vehicle.NumberPlate,
Convert.ToByte(vehicle.PrimaryColor), Convert.ToByte(vehicle.SecondaryColor), vehicle.Locked, vehicle.EngineStatus, Convert.ToByte(vehicle.Dimension));
=======
SaveData.SaveVehicleData((VehicleHash)vehicle.Model, vehicle.Position, vehicle.Heading, vehicle.NumberPlate,
Convert.ToByte(vehicle.PrimaryColor), Convert.ToByte(vehicle.SecondaryColor), vehicle.Locked, Convert.ToByte(vehicle.Dimension));
>>>>>>> feature/client-player-keys
}
else player.SendChatMessage("~m~Du sitzt in keinem Fahrzeug!");
break;