diff --git a/ReallifeGamemode.Server/Events/Key.cs b/ReallifeGamemode.Server/Events/Key.cs index 15af42c2..22b9e783 100644 --- a/ReallifeGamemode.Server/Events/Key.cs +++ b/ReallifeGamemode.Server/Events/Key.cs @@ -963,7 +963,7 @@ namespace ReallifeGamemode.Server.Events } [RemoteEvent("keyPress:Z")] - public void KeyPressX(Player player) + public void KeyPressZ(Player player) { if (!player.IsLoggedIn() || player.GetData("isDead")) return; diff --git a/ReallifeGamemode.Server/Events/Vehicle.cs b/ReallifeGamemode.Server/Events/Vehicle.cs index b35b9dd3..ff21e6d8 100644 --- a/ReallifeGamemode.Server/Events/Vehicle.cs +++ b/ReallifeGamemode.Server/Events/Vehicle.cs @@ -140,14 +140,9 @@ namespace ReallifeGamemode.Server.Events { ServerVehicle carlocked = v.GetServerVehicle(dbContext); - if (state == true) + if (carlocked != null) { - carlocked.Locked = true; - dbContext.SaveChanges(); - } - else - { - carlocked.Locked = false; + carlocked.Locked = state; dbContext.SaveChanges(); } } @@ -208,14 +203,9 @@ namespace ReallifeGamemode.Server.Events { ServerVehicle carlocked = vehicle.GetServerVehicle(dbContext); - if (state == true) + if (carlocked != null) { - carlocked.Locked = true; - dbContext.SaveChanges(); - } - else - { - carlocked.Locked = false; + carlocked.Locked = state; dbContext.SaveChanges(); } }