bissl formattiert
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@@ -2,32 +2,32 @@
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namespace ReallifeGamemode.Database.Migrations
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{
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public partial class TurfSurplusValue : Migration
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public partial class TurfSurplusValue : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<bool>(
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name: "Surplus",
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table: "Turfs",
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nullable: false,
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defaultValue: false);
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migrationBuilder.AddColumn<bool>(
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name: "Surplus",
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table: "Turfs",
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nullable: false,
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defaultValue: false);
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migrationBuilder.AddColumn<int>(
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name: "Value",
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table: "Turfs",
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nullable: false,
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defaultValue: 0);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropColumn(
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name: "Surplus",
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table: "Turfs");
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migrationBuilder.DropColumn(
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name: "Value",
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table: "Turfs");
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}
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migrationBuilder.AddColumn<int>(
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name: "Value",
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table: "Turfs",
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nullable: false,
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defaultValue: 0);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropColumn(
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name: "Surplus",
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table: "Turfs");
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migrationBuilder.DropColumn(
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name: "Value",
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table: "Turfs");
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}
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}
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}
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