bissl formattiert
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@@ -4,15 +4,15 @@ using ReallifeGamemode.Server.Managers;
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namespace ReallifeGamemode.Server.Events
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{
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public class UpdateCharacterElevator : Script
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{
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[RemoteEvent("sendPlayerToStage")]
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public void SaveWeaponSelection(Player client, string stage)
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{
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[RemoteEvent("sendPlayerToStage")]
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public void SaveWeaponSelection(Player client, string stage)
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{
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ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage);
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if (elevator != null)
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{
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client.Position = elevator.Position;
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}
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}
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ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage);
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if (elevator != null)
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{
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client.Position = elevator.Position;
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}
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}
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}
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}
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