bissl formattiert
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@@ -4,7 +4,7 @@ using ReallifeGamemode.Database.Entities;
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namespace ReallifeGamemode.Server.Inventory.Interfaces
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{
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public interface IWeaponDealItem : IItem, IDroppableItem
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{
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bool noTransfer(Player client, UserItem uItem, FactionVehicle fVeh);
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}
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{
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bool noTransfer(Player client, UserItem uItem, FactionVehicle fVeh);
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}
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}
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