bissl formattiert

This commit is contained in:
hydrant
2020-05-10 22:54:18 +02:00
parent 914f2f9447
commit 2c648d52dd
105 changed files with 8184 additions and 8184 deletions

View File

@@ -3,41 +3,41 @@
namespace ReallifeGamemode.Database.Migrations
{
public partial class HousePosition : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<float>(
name: "X",
table: "Houses",
nullable: false,
defaultValue: 0f);
migrationBuilder.AddColumn<float>(
name: "X",
table: "Houses",
nullable: false,
defaultValue: 0f);
migrationBuilder.AddColumn<float>(
name: "Y",
table: "Houses",
nullable: false,
defaultValue: 0f);
migrationBuilder.AddColumn<float>(
name: "Y",
table: "Houses",
nullable: false,
defaultValue: 0f);
migrationBuilder.AddColumn<float>(
name: "Z",
table: "Houses",
nullable: false,
defaultValue: 0f);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "X",
table: "Houses");
migrationBuilder.DropColumn(
name: "Y",
table: "Houses");
migrationBuilder.DropColumn(
name: "Z",
table: "Houses");
}
migrationBuilder.AddColumn<float>(
name: "Z",
table: "Houses",
nullable: false,
defaultValue: 0f);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "X",
table: "Houses");
migrationBuilder.DropColumn(
name: "Y",
table: "Houses");
migrationBuilder.DropColumn(
name: "Z",
table: "Houses");
}
}
}