bissl formattiert

This commit is contained in:
hydrant
2020-05-10 22:54:18 +02:00
parent 914f2f9447
commit 2c648d52dd
105 changed files with 8184 additions and 8184 deletions

View File

@@ -4,41 +4,41 @@ using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class FactionWeapons : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "FactionWeapons",
columns: table => new
{
Id = table.Column<int>(nullable: false)
.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
FactionId = table.Column<int>(nullable: false),
WeaponModel = table.Column<string>(nullable: true),
SlotID = table.Column<int>(nullable: false),
Rank = table.Column<int>(nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_FactionWeapons", x => x.Id);
table.ForeignKey(
name: "FK_FactionWeapons_Factions_FactionId",
column: x => x.FactionId,
principalTable: "Factions",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "FactionWeapons",
columns: table => new
{
Id = table.Column<int>(nullable: false)
.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
FactionId = table.Column<int>(nullable: false),
WeaponModel = table.Column<string>(nullable: true),
SlotID = table.Column<int>(nullable: false),
Rank = table.Column<int>(nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_FactionWeapons", x => x.Id);
table.ForeignKey(
name: "FK_FactionWeapons_Factions_FactionId",
column: x => x.FactionId,
principalTable: "Factions",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_FactionWeapons_FactionId",
table: "FactionWeapons",
column: "FactionId");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "FactionWeapons");
}
migrationBuilder.CreateIndex(
name: "IX_FactionWeapons_FactionId",
table: "FactionWeapons",
column: "FactionId");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "FactionWeapons");
}
}
}