bissl formattiert

This commit is contained in:
hydrant
2020-05-10 22:54:18 +02:00
parent 914f2f9447
commit 2c648d52dd
105 changed files with 8184 additions and 8184 deletions

View File

@@ -14,81 +14,81 @@ using Newtonsoft.Json;
namespace ReallifeGamemode.Server.Wanted
{
public class Jail : Script
{
private static Dictionary<int, int> Jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds
public static void Check_PutBehindBars(Player client)
{
private static Dictionary<int, int> Jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds
User user = client.GetUser();
if (user.JailTime > 0)
{
client.RemoveAllWeapons();
client.Health = 100;
client.Armor = 0;
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
if (rndInt == 2)
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
if (rndInt == 3)
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
Jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
int timeMinutes = 0;
public static void Check_PutBehindBars(Player client)
if (((int)(user.JailTime / 60)) <= 1 && user.JailTime != 0)
{
User user = client.GetUser();
if (user.JailTime > 0)
timeMinutes = 1;
}
else
{
timeMinutes = (int)(user.JailTime / 60);
}
client.TriggerEvent("jailTime", timeMinutes);
return;
}
if (user.Wanteds <= 0)
return;
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
if (!copPlayer.IsLoggedIn()) continue;
User cop = copPlayer.GetUser();
if (cop?.FactionId == 1 || cop?.FactionId == 3)
{
int jailTime = user.Wanteds * 54;
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(client.Position) <= 200 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
{
using (var dbContext = new DatabaseContext())
{
client.RemoveAllWeapons();
client.Health = 100;
client.Armor = 0;
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
if (rndInt == 2)
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
if (rndInt == 3)
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
Jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
int timeMinutes = 0;
if (!client.HasData("isDead") || client.GetData<bool>("isDead") == false)
{
jailTime /= 2;
}
if (((int)(user.JailTime / 60)) <= 1 && user.JailTime != 0)
{
timeMinutes = 1;
}
else
{
timeMinutes = (int)(user.JailTime / 60);
}
client.TriggerEvent("jailTime", timeMinutes);
return;
client.GetUser(dbContext).JailTime = jailTime;
Jailtime[user.Id] = jailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges();
}
if (user.Wanteds <= 0)
return;
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
if (!copPlayer.IsLoggedIn()) continue;
User cop = copPlayer.GetUser();
if (cop?.FactionId == 1 || cop?.FactionId == 3)
{
int jailTime = user.Wanteds * 54;
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(client.Position) <= 200 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
{
using (var dbContext = new DatabaseContext())
{
if (!client.HasData("isDead") || client.GetData<bool>("isDead") == false)
{
jailTime /= 2;
}
client.SetData("isDead", false);
client.RemoveAllWeapons();
client.SetSharedData("blipColor", 0);
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
if (rndInt == 2)
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
if (rndInt == 3)
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
client.GetUser(dbContext).JailTime = jailTime;
Jailtime[user.Id] = jailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
client.TriggerEvent("onPlayerRevived");
MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == client.Name);
Medic.RemoveTaskFromList(task);
client.Health = 100;
client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges();
}
client.SetData("isDead", false);
client.RemoveAllWeapons();
client.SetSharedData("blipColor", 0);
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
if (rndInt == 2)
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
if (rndInt == 3)
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
client.TriggerEvent("onPlayerRevived");
MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == client.Name);
Medic.RemoveTaskFromList(task);
client.Health = 100;
int timeMinutes = 0;
int timeMinutes = 0;
if (((int)(client.GetUser().JailTime / 60)) <= 1 && client.GetUser().JailTime != 0)
{
@@ -129,152 +129,152 @@ namespace ReallifeGamemode.Server.Wanted
}
}
/*
public static void JailTimer()
{
System.Timers.Timer timer = new System.Timers.Timer(60000);
System.Timers.Timer brakeOut = new System.Timers.Timer(10000);
System.Timers.Timer jailIn = new System.Timers.Timer(2500);
timer.Start();
brakeOut.Start();
jailIn.Start();
//timer.Elapsed += Timer_Elapsed;
//brakeOut.Elapsed += BrakeOut_Elapsed;
//jailIn.Elapsed += JailIn_Elapsed;
}
*/
public static void JailIn_Elapsed()
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (user != null && !Jailtime.ContainsKey(user.Id))
{
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
if (!copPlayer.IsLoggedIn()) return;
User cop = copPlayer.GetUser();
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
{
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
{
if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
{
Check_PutBehindBars(player);
}
}
}
}
}
}
}
public static void BrakeOut_Elapsed()
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (user != null && player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) > 7 && Jailtime.ContainsKey(user.Id))
{
using (var dbContext = new DatabaseContext())
{
user = player.GetUser(dbContext);
user.JailTime = 0;
user.GiveWanteds(null, 50, "Knast-Ausbruch");
player.TriggerEvent("jailTime", 0);
dbContext.SaveChanges();
Jailtime.Remove(user.Id);
}
}
}
}
public static void JailOut_Elapsed()
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (user != null && Jailtime.ContainsKey(user.Id))
{
if (user.JailTime <= 0)
{
Jailtime.Remove(user.Id);
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
player.TriggerEvent("jailTime", 0);
return;
}
if (user.JailTime > 0)
{
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).JailTime -= 60;
dbContext.SaveChanges();
}
int timeMinutes = 0;
if (((int)(user.JailTime / 60)) == 0 && user.JailTime != 0)
{
timeMinutes = 1;
}
else
{
timeMinutes = (int)(user.JailTime / 60);
}
player.TriggerEvent("jailTime", timeMinutes);
player.Health = 100;
}
}
}
}
[RemoteEvent("setPrisonerFree")]
public void Release_Jail(Player cop, string client)
{
Player player = PlayerService.GetPlayerByNameOrId(client);
if (player == null)
return;
User user = player.GetUser();
if (Jailtime.ContainsKey(user.Id))
{
Jailtime.Remove(user.Id);
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).JailTime = 0;
dbContext.SaveChanges();
}
player.Health = 100;
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
ChatService.HQMessage("!{#8181E9}HQ: Beamter " + cop.Name + " hat " + user.Name + " aus dem Knast entlassen.");
ChatService.SendMessage(player, "!{#8181E9}Der Beamte " + cop.Name + " hat dich aus dem Knast entlassen");
player.TriggerEvent("jailTime", 0);
}
}
public static void Release_Jail_Admin(Player admin, Player target)
{
User user = target.GetUser();
if (Jailtime.ContainsKey(user.Id))
{
Jailtime.Remove(user.Id);
using (var dbContext = new DatabaseContext())
{
target.GetUser(dbContext).JailTime = 0;
dbContext.SaveChanges();
}
target.Health = 100;
target.Position = new Vector3(461.7256, -988.6035, 24.91487);
ChatService.HQMessage(" Admin " + admin.Name + " hat " + user.Name + " aus dem Knast entlassen.");
ChatService.SendMessage(target, "!{#8181E9}Admin " + admin.Name + " hat dich aus dem Knast entlassen");
ChatService.SendMessage(admin, "!{#8181E9}Du hast " + user.Name + " administrativ aus dem Knast entlassen");
target.TriggerEvent("jailTime", 0);
}
}
/*
public static void JailTimer()
{
System.Timers.Timer timer = new System.Timers.Timer(60000);
System.Timers.Timer brakeOut = new System.Timers.Timer(10000);
System.Timers.Timer jailIn = new System.Timers.Timer(2500);
timer.Start();
brakeOut.Start();
jailIn.Start();
//timer.Elapsed += Timer_Elapsed;
//brakeOut.Elapsed += BrakeOut_Elapsed;
//jailIn.Elapsed += JailIn_Elapsed;
}
}
*/
public static void JailIn_Elapsed()
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (user != null && !Jailtime.ContainsKey(user.Id))
{
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
if (!copPlayer.IsLoggedIn()) return;
User cop = copPlayer.GetUser();
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
{
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
{
if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
{
Check_PutBehindBars(player);
}
}
}
}
}
}
}
public static void BrakeOut_Elapsed()
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (user != null && player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) > 7 && Jailtime.ContainsKey(user.Id))
{
using (var dbContext = new DatabaseContext())
{
user = player.GetUser(dbContext);
user.JailTime = 0;
user.GiveWanteds(null, 50, "Knast-Ausbruch");
player.TriggerEvent("jailTime", 0);
dbContext.SaveChanges();
Jailtime.Remove(user.Id);
}
}
}
}
public static void JailOut_Elapsed()
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (user != null && Jailtime.ContainsKey(user.Id))
{
if (user.JailTime <= 0)
{
Jailtime.Remove(user.Id);
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
player.TriggerEvent("jailTime", 0);
return;
}
if (user.JailTime > 0)
{
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).JailTime -= 60;
dbContext.SaveChanges();
}
int timeMinutes = 0;
if (((int)(user.JailTime / 60)) == 0 && user.JailTime != 0)
{
timeMinutes = 1;
}
else
{
timeMinutes = (int)(user.JailTime / 60);
}
player.TriggerEvent("jailTime", timeMinutes);
player.Health = 100;
}
}
}
}
[RemoteEvent("setPrisonerFree")]
public void Release_Jail(Player cop, string client)
{
Player player = PlayerService.GetPlayerByNameOrId(client);
if (player == null)
return;
User user = player.GetUser();
if (Jailtime.ContainsKey(user.Id))
{
Jailtime.Remove(user.Id);
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).JailTime = 0;
dbContext.SaveChanges();
}
player.Health = 100;
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
ChatService.HQMessage("!{#8181E9}HQ: Beamter " + cop.Name + " hat " + user.Name + " aus dem Knast entlassen.");
ChatService.SendMessage(player, "!{#8181E9}Der Beamte " + cop.Name + " hat dich aus dem Knast entlassen");
player.TriggerEvent("jailTime", 0);
}
}
public static void Release_Jail_Admin(Player admin, Player target)
{
User user = target.GetUser();
if (Jailtime.ContainsKey(user.Id))
{
Jailtime.Remove(user.Id);
using (var dbContext = new DatabaseContext())
{
target.GetUser(dbContext).JailTime = 0;
dbContext.SaveChanges();
}
target.Health = 100;
target.Position = new Vector3(461.7256, -988.6035, 24.91487);
ChatService.HQMessage(" Admin " + admin.Name + " hat " + user.Name + " aus dem Knast entlassen.");
ChatService.SendMessage(target, "!{#8181E9}Admin " + admin.Name + " hat dich aus dem Knast entlassen");
ChatService.SendMessage(admin, "!{#8181E9}Du hast " + user.Name + " administrativ aus dem Knast entlassen");
target.TriggerEvent("jailTime", 0);
}
}
}
}