try fix taxi system

This commit is contained in:
hydrant
2019-05-21 21:45:33 +02:00
parent 49a3eced61
commit 2c9ea5a735

View File

@@ -113,7 +113,7 @@ namespace ReallifeGamemode.Server.Managers
if (job.Id == 1 && job.GetUsersInJob().Contains(player))
{
var taxiCalls = JobManager.GetJob<TaxiDriverJob>().TaxiContracts;
if (!taxiCalls.Any(t => t.Driver.Handle == player.Handle))
if (!taxiCalls.Any(t => t.Driver?.Handle == player.Handle))
{ // Spieler in keiner aktiven Fahrt
data = new
{