try fix taxi system
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@@ -113,7 +113,7 @@ namespace ReallifeGamemode.Server.Managers
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if (job.Id == 1 && job.GetUsersInJob().Contains(player))
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if (job.Id == 1 && job.GetUsersInJob().Contains(player))
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{
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{
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var taxiCalls = JobManager.GetJob<TaxiDriverJob>().TaxiContracts;
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var taxiCalls = JobManager.GetJob<TaxiDriverJob>().TaxiContracts;
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if (!taxiCalls.Any(t => t.Driver.Handle == player.Handle))
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if (!taxiCalls.Any(t => t.Driver?.Handle == player.Handle))
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{ // Spieler in keiner aktiven Fahrt
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{ // Spieler in keiner aktiven Fahrt
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data = new
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data = new
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{
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{
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