fix
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@@ -51,7 +51,7 @@ namespace ReallifeGamemode.Server.Events
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killerHeading = killer.Heading;
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if(player.HasData("inGangWar") && killer.HasData("inGangWar"))
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{
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Gangwar.Gangwar.GangwarKill(killer, player);
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}
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if (player != killer)
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