fixed conflicts in jobroutes
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@@ -36,7 +36,9 @@ export default function checkpointHandle(globalData: GlobalData) {
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if (dist <= 2) {
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if (!inCheckpoint) {
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mp.gui.chat.push("Warte nun " + delay / 1000 + " Sekunden");
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if (delay != 0) {
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mp.gui.chat.push("Warte nun " + delay / 1000 + " Sekunden");
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}
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mp.game.audio.playSoundFrontend(1, "Beep_Red", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
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}
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inCheckpoint = true;
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