fixed /aspeed

This commit is contained in:
hydrant
2019-05-09 14:46:26 +02:00
parent 2c63278aa3
commit 2e44024bdd
4 changed files with 14 additions and 3 deletions

View File

@@ -2037,7 +2037,7 @@ namespace ReallifeGamemode.Server.Commands
}
[Command("aspeed", "~m~Benutzung: ~s~/aspeed [Modifier]")] //TODO: Überarbeiten ?? SetPlayerVelocity ??
public void CmdAdminAspeed(Client player, float modifier)
public void CmdAdminAspeed(Client player, int modifier)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{
@@ -2051,7 +2051,7 @@ namespace ReallifeGamemode.Server.Commands
return;
}
player.Vehicle.EnginePowerMultiplier = modifier;
player.Vehicle.SetSharedData("vehicleAdminSpeed", modifier);
}
[Command("setmoney", "~m~Benutzung: ~s~/setmoney [Name] [Menge]")]

View File

@@ -83,7 +83,7 @@ namespace ReallifeGamemode.Server.Managers
Vector3 lastPosition = v.Position;
if (lastPositions.ContainsKey(v.Handle)) lastPosition = lastPositions[v.Handle];
double distanceDriven = v.HasSharedData("drivenDistance") ? v.GetSharedData("drivenDistance") : 0D;
double distanceDriven = v.HasSharedData("drivenDistance") ? (double)v.GetSharedData("drivenDistance") : 0D;
distanceDriven += (lastPosition.DistanceTo(v.Position) / 1000.0);