add job menu and start job
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@@ -300,6 +300,7 @@ namespace ReallifeGamemode.Server.Commands
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}
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}
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#endregion
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#region ALevel1
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[Command("a", "~m~Benutzung: ~s~/a [Nachricht]", GreedyArg = true)]
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public void CmdAdminA(Client player, string message)
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@@ -1050,8 +1051,6 @@ namespace ReallifeGamemode.Server.Commands
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return;
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}
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WeaponHash weaponHash = (WeaponHash)uHash;
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target.GiveWeapon((WeaponHash)uHash, ammo);
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target.SendChatMessage("~b~Du hast von " + player.Name + " eine/n " + hash + " mit einer Munition von " + ammo + " erhalten.");
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player.SendChatMessage("~b~Du hast " + target.Name + " eine/n " + hash + " mit einer Munition von " + ammo + " gegeben.");
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@@ -2394,10 +2393,9 @@ namespace ReallifeGamemode.Server.Commands
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DoorManager.ReloadDoors();
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player.SendChatMessage("~b~[ADMIN]~s~ Die Türen wurden erfolgreich neugeladen.");
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}
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#endregion
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#region ALevel1338
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#region ALevel1338
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[Command("whitelist", "~m~Benutzung: ~s~/whitelist [Add / Remove] [Socialclub Name]")]
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public void CmdAdminWhitelist(Client player, string option, string scName)
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{
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@@ -2478,8 +2476,6 @@ namespace ReallifeGamemode.Server.Commands
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player.SendChatMessage("Du hast " + target.Name + " auf Adminlevel " + target.GetUser().AdminLevel.GetName() + ":(" + rank + ") gesetzt.");
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}
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#endregion
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}
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}
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