Umstrukturierung
This commit is contained in:
39
ReallifeGamemode.Database/Entities/BusRoute.cs
Normal file
39
ReallifeGamemode.Database/Entities/BusRoute.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Text;
|
||||
|
||||
namespace ReallifeGamemode.Database.Entities
|
||||
{
|
||||
public class BusRoute
|
||||
{
|
||||
[Key]
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
public string Description { get; set; }
|
||||
|
||||
public List<BusRoutePoint> RoutePoints { get; set; }
|
||||
}
|
||||
|
||||
public class BusRoutePoint
|
||||
{
|
||||
[Key]
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
public string Description { get; set; }
|
||||
|
||||
public float X { get; set; }
|
||||
|
||||
public float Y { get; set; }
|
||||
|
||||
public float Z { get; set; }
|
||||
|
||||
[ForeignKey("BusRouteId")]
|
||||
public int? BusRouteId { get; set; }
|
||||
|
||||
public BusRoute BusRoute { get; set; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user