Umstrukturierung
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51
ReallifeGamemode.Database/Entities/Group.cs
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51
ReallifeGamemode.Database/Entities/Group.cs
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using Microsoft.EntityFrameworkCore;
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using ReallifeGamemode.Database;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Text;
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using ReallifeGamemode.Database.Models;
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namespace ReallifeGamemode.Database.Entities
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{
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public class Group : IBankAccountOwner
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public string Name { get; set; }
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public IBankAccount GetBankAccount(DatabaseContext databaseContext = null)
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{
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GroupBankAccount bankAccount = null;
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if (databaseContext == null)
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{
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using (databaseContext = new DatabaseContext())
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{
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bankAccount = databaseContext.GroupBankAccounts.Include(g => g.Group).Where(g => g.Group == this).FirstOrDefault();
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}
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}
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else
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{
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bankAccount = databaseContext.GroupBankAccounts.Include(g => g.Group).Where(g => g.Group == this).FirstOrDefault();
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}
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if (bankAccount == null)
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{
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bankAccount = new GroupBankAccount
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{
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Group = this,
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Balance = 0
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};
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databaseContext.GroupBankAccounts.Add(bankAccount);
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databaseContext.SaveChanges();
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}
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return bankAccount;
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}
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}
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}
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