Changed whole project structure (split client and server into separat projects)
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25
ReallifeGamemode.Server/Business/VapidCarDealerBusiness.cs
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25
ReallifeGamemode.Server/Business/VapidCarDealerBusiness.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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namespace reallife_gamemode.Server.Business
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{
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public class VapidCarDealerBusiness : CarDealerBusinessBase
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{
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public override int Id => 3;
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public override string Name => "Vapid Autohaus";
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public override Vector3 Position => new Vector3(-177, -1156, 23);
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public override Vector3 CarSpawnPositon => new Vector3(-222, -1162, 22.5);
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public override float CarSpawnHeading => 356.6f;
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public override void Load()
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{
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}
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}
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}
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