Changed whole project structure (split client and server into separat projects)
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16
ReallifeGamemode.Server/Classes/TempBlip.cs
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16
ReallifeGamemode.Server/Classes/TempBlip.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace reallife_gamemode.Server.Classes
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{
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public class TempBlip
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{
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public byte Color { get; set; }
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public string Name { get; set; }
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public byte Transparency { get; set; }
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public bool ShortRange { get; set; }
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public uint Sprite { get; set; }
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public float Scale { get; set; }
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}
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}
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