Changed whole project structure (split client and server into separat projects)
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24
ReallifeGamemode.Server/Inventory/Items/Chickenburger.cs
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24
ReallifeGamemode.Server/Inventory/Items/Chickenburger.cs
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using reallife_gamemode.Server.Inventory.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Text;
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/**
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* @overview Life of German Reallife - Inventory Items Chickenburger (Chickenburger.cs)
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* @author VegaZ
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* @copyright (c) 2008 - 2018 Life of German
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*/
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namespace reallife_gamemode.Server.Inventory.Items
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{
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public class Chickenburger : FoodItem
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{
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public override int Id => 3;
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public override string Name => "Chickenburger";
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public override string Description => "Hühnchenburger";
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public override int Gewicht => 330;
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public override string Einheit => "g";
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public override int HpAmount => 25;
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public override uint Object => 2240524752;
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}
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}
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