@@ -73,7 +73,7 @@
|
||||
let currentAnim = animationSyncData.animations[index];
|
||||
let { id, name, animDict, animName, duration, loop, flag } = currentAnim;
|
||||
|
||||
if (loop && !player.isPlayingAnim(animDict, animName, 3)) {
|
||||
if (loop == true && !player.isPlayingAnim(animDict, animName, 3)) {
|
||||
loadAnimDict(animDict, function () {
|
||||
mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1)
|
||||
});
|
||||
@@ -104,22 +104,21 @@
|
||||
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1)
|
||||
});
|
||||
|
||||
if (mp.players.local == entity && loop) {
|
||||
animationBreakTimer = setInterval(() => breakAnimation(entity, id), 120000);
|
||||
}
|
||||
|
||||
if (!loop) {
|
||||
if (mp.players.local == entity) {
|
||||
if (loop == true) {
|
||||
animationBreakTimer = setInterval(() => breakAnimation(id), 120000);
|
||||
} else {
|
||||
let a = setInterval(function () {
|
||||
mp.events.callRemote("CLIENT:ClearAnimationData", entity);
|
||||
mp.events.callRemote("CLIENT:AnimPairTransition");
|
||||
mp.events.callRemote("CLIENT:ClearAnimationData", true);
|
||||
|
||||
clearInterval(a);
|
||||
}, duration);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
function breakAnimation(entity, id) {
|
||||
mp.events.callRemote("CLIENT:ClearAnimationData", entity);
|
||||
function breakAnimation(id) {
|
||||
mp.events.callRemote("CLIENT:ClearAnimationData", false);
|
||||
let { animName, msg } = animationBreakMessage.find(c => mp.game.joaat(c.animName) == id)
|
||||
|
||||
if (msg)
|
||||
|
||||
@@ -6,6 +6,7 @@ using Microsoft.EntityFrameworkCore;
|
||||
using Newtonsoft.Json;
|
||||
using ReallifeGamemode.Database.Entities;
|
||||
using ReallifeGamemode.Database.Models;
|
||||
using ReallifeGamemode.Server.Managers;
|
||||
using ReallifeGamemode.Server.Services;
|
||||
using ReallifeGamemode.Server.Types;
|
||||
using ReallifeGamemode.Server.Util;
|
||||
@@ -340,6 +341,7 @@ namespace ReallifeGamemode.Server.Extensions
|
||||
nearestCuffPlayer.AddAttachment("handcuffs", true);
|
||||
player.SyncAnimation("doUncuff");
|
||||
nearestCuffPlayer.SyncAnimation("getUncuff");
|
||||
PositionManager.cuffPoints.Remove(nearestCuffPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,11 +35,17 @@ namespace ReallifeGamemode.Server.Util
|
||||
List<string> nextAnimations = animations.Skip(1).ToList();
|
||||
player.SyncAnimation(animationName);
|
||||
|
||||
if (nextAnimations.Count != 0)
|
||||
if (nextAnimations.Count is 0)
|
||||
{
|
||||
player.TriggerEvent("SERVER:QueueAnimation", animationName);
|
||||
animationPair.Add(player, nextAnimations);
|
||||
animationPair.Remove(player);
|
||||
return;
|
||||
}
|
||||
|
||||
player.TriggerEvent("SERVER:QueueAnimation", animationName);
|
||||
if (animationPair.ContainsKey(player))
|
||||
animationPair[player] = nextAnimations;
|
||||
else
|
||||
animationPair.Add(player, nextAnimations);
|
||||
}
|
||||
|
||||
/// <summary>Check if Player has any Animation playing.
|
||||
@@ -55,6 +61,8 @@ namespace ReallifeGamemode.Server.Util
|
||||
/// <param name="animationName">Name of requested animation</param>
|
||||
public static bool HasAnimation(this Player player, dynamic animationName)
|
||||
{
|
||||
string data = player.GetData<string>("Animation");
|
||||
bool x = player.GetData<string>("Animation") == animationName;
|
||||
return player.HasData("Animation") && (player.GetData<string>("Animation") == animationName);
|
||||
}
|
||||
|
||||
@@ -82,9 +90,11 @@ namespace ReallifeGamemode.Server.Util
|
||||
}
|
||||
|
||||
[RemoteEvent("CLIENT:ClearAnimationData")]
|
||||
public void ClearAnimationData(Player player, Player target)
|
||||
public void ClearAnimationData(Player player, bool checkTransition)
|
||||
{
|
||||
target.ClearAnimation();
|
||||
player.ClearAnimation();
|
||||
if (checkTransition)
|
||||
AnimPairTransition(player);
|
||||
}
|
||||
|
||||
[ServerEvent(Event.PlayerWeaponSwitch)]
|
||||
|
||||
Reference in New Issue
Block a user