This commit is contained in:
Lukas Moungos
2019-12-01 18:57:05 +01:00
parent 4b45fdfc5e
commit 35c00c002c

View File

@@ -206,9 +206,9 @@ namespace ReallifeGamemode.Server.Gangwar
Client[] usersInGangwar = NAPI.Pools.GetAllPlayers().Where(c => c.GetUser().Faction.Name == getOwner() || c.GetUser().Faction.Name == getAttacker()).ToArray();
foreach (var u in usersInGangwar)
{
Console.WriteLine(JsonConvert.SerializeObject(usersInGangwar));
Console.WriteLine(JsonConvert.SerializeObject(usersInGangwar.Length));
Console.WriteLine(JsonConvert.SerializeObject(u.Name));
u.SendChatMessage(JsonConvert.SerializeObject(usersInGangwar));
u.SendChatMessage(JsonConvert.SerializeObject(usersInGangwar.Length));
u.SendChatMessage(JsonConvert.SerializeObject(u.Name));
u.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score);
u.SetData("inGangWar", getId());
clientsInGangwar.Add(u);