Fraktionsmitgliederliste eingebaut inkl. uninvite für Leader

This commit is contained in:
VegaZ
2021-04-11 01:52:21 +02:00
parent aaaf86b92b
commit 35f611f889
4 changed files with 103 additions and 27 deletions

View File

@@ -42,9 +42,10 @@ export default function (globalData: IGlobalData) {
var groupRank = null;
mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, jobDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => {
mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, members: string, jobDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => {
var accountData: AccountData = JSON.parse(accountDataJson);
var jobData: JobData = JSON.parse(jobDataJson);
var memberList: FactionMember[] = JSON.parse(members)
//var ticket_amount = JSON.parse(ticket_amountJson);
var menu = getInteractionMenu();
@@ -70,12 +71,12 @@ export default function (globalData: IGlobalData) {
if (faction && !factionleader) {
factionItem.SetRightLabel(faction);
menu.AddItem(factionItem);
menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionItem);
menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, memberList, accountData.stateFaction, menu), factionItem);
}
if (faction && factionleader) {
factionleaderItem.SetRightLabel(factionleader);
menu.AddItem(factionleaderItem);
menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionleaderItem);
menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, memberList, accountData.stateFaction, menu), factionleaderItem);
}
menu.AddItem(jobItem);
menu.BindMenuToItem(getJobMenu(jobData, menu), jobItem);
@@ -304,7 +305,7 @@ export default function (globalData: IGlobalData) {
return licenseMenu;
}
function getFactionMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
function getFactionMenu(faction: string, vehData: VehicleData[], memberList: FactionMember[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.Visible = false;
@@ -315,13 +316,63 @@ export default function (globalData: IGlobalData) {
factionMenu.BindMenuToItem(getVehiclesMenuFaction(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem);
}
var memberListItem = new UIMenuItem("Mitgliederliste", "Mitgliederliste");
factionMenu.AddItem(memberListItem);
factionMenu.BindMenuToItem(getMembersMenuFaction(faction, memberList, false, parentMenu),memberListItem);
return factionMenu;
}
function getFactionLeaderMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
function getMembersMenuFaction(faction: string, memberList: FactionMember[], leader: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var memberListMenu = new NativeUI.Menu(faction, "Mitglieder", new Point(0, screenRes.y / 3), null, null);
memberListMenu.Visible = false;
memberList.forEach(member => {
var memberItem: NativeUI.UIMenuItem;
if (member.isOnline) {
memberItem = new UIMenuItem("~g~ " + member.username, "");
} else {
if(leader) memberItem = new UIMenuItem("~r~ " + member.username, "");
}
if (memberItem) {
if (member.isLeader) memberItem.SetLeftBadge(BadgeStyle.Star);
memberItem.SetRightLabel(member.factionRankName);
memberListMenu.AddItem(memberItem);
if (leader) memberListMenu.BindMenuToItem(manageFactionMember(member.username, member.factionRankName, parentMenu), memberItem);
}
});
return memberListMenu;
}
function manageFactionMember(username: string, factionrank: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
var manageFactionMemberMenu = new NativeUI.Menu(username, factionrank + " " + username, new Point(0, screenRes.y / 3), null, null);
manageFactionMemberMenu.Visible = false;
var uninviteItem = new UIMenuItem("Spieler rauswerfen", "");
manageFactionMemberMenu.AddItem(uninviteItem);
manageFactionMemberMenu.ItemSelect.on((item) => {
switch (item) {
case uninviteItem:
manageFactionMemberMenu.Visible = false;
mp.gui.chat.activate(true);
globalData.InMenu = false;
mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Fraktion", username);
manageFactionMemberMenu.Close(true);
}
});
return manageFactionMemberMenu;
}
function getFactionLeaderMenu(faction: string, vehData: VehicleData[], memberList: FactionMember[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.AddItem(new UIMenuItem("Spieler einladen"));
factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
//factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
factionMenu.Visible = false;
mp.gui.chat.show(false);
if (vehData.length > 0) {
@@ -330,6 +381,10 @@ export default function (globalData: IGlobalData) {
factionMenu.BindMenuToItem(getVehiclesMenu(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem);
}
var memberListItem = new UIMenuItem("Mitgliederliste", "Mitgliederliste");
factionMenu.AddItem(memberListItem);
factionMenu.BindMenuToItem(getMembersMenuFaction(faction, memberList, true, parentMenu), memberListItem);
factionMenu.ItemSelect.on((item, index) => {
if (index === 0) { // Inviten
globalData.InMenu = true;
@@ -340,7 +395,7 @@ export default function (globalData: IGlobalData) {
factionMenu.Close();
globalData.InMenu = false;
});
} else if (index === 1) { // Uninviten
} /*else if (index === 1) { // Uninviten
globalData.InMenu == true;
var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
input.show();
@@ -349,7 +404,7 @@ export default function (globalData: IGlobalData) {
factionMenu.Close();
globalData.InMenu = false;
});
}
}*/
});
return factionMenu;