light mode fix
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@@ -3,6 +3,7 @@ using System.Linq;
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using GTANetworkAPI;
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using ReallifeGamemode.Database;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Managers;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Util;
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@@ -18,6 +19,9 @@ namespace ReallifeGamemode.Server.Events
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{
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class Connect : Script
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{
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private readonly TimeSpan LightModeTimeFrom = new TimeSpan(5, 30, 0);
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private readonly TimeSpan LightModeTimeTo = new TimeSpan(21, 00, 0);
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[ServerEvent(Event.PlayerConnected)]
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public void OnPlayerConnected(Player player)
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{
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@@ -53,10 +57,12 @@ namespace ReallifeGamemode.Server.Events
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player.TriggerEvent("CLIENT:PlaySound", "music/login", "mp3", 20);
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}, delayTime: 1000);
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player.TriggerEvent("SERVER:Login_ShowBrowser", registered);
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TimeSpan currentTime = TimeManager.CurrentTime;
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bool disableLightMode = currentTime > LightModeTimeFrom && currentTime < LightModeTimeTo;
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player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
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string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
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ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
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}
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private bool IsPlayerBanned(Player player)
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@@ -10,6 +10,8 @@ namespace ReallifeGamemode.Server.Managers
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{
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private static Timer realTimeTimer;
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public static TimeSpan CurrentTime { get; private set; }
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public static void StartTimeManager()
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{
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if (realTimeTimer == null)
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@@ -24,11 +26,13 @@ namespace ReallifeGamemode.Server.Managers
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public static void PauseTimeManager()
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{
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realTimeTimer.Stop();
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CurrentTime = DateTime.Now.TimeOfDay;
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}
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private static void SetTime(object sender, ElapsedEventArgs args)
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{
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DateTime now = DateTime.Now;
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CurrentTime = now.TimeOfDay;
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NAPI.World.SetTime(now.Hour, now.Minute, now.Second);
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}
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}
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