diff --git a/ReallifeGamemode.Client/Speedometer/index.ts b/ReallifeGamemode.Client/Speedometer/index.ts index cc93d8a3..a3926f4a 100644 --- a/ReallifeGamemode.Client/Speedometer/index.ts +++ b/ReallifeGamemode.Client/Speedometer/index.ts @@ -41,15 +41,15 @@ export default function speedometer(globalData: IGlobalData) { lockStatus = player.vehicle.getDoorLockStatus() != 1; if (lockStatus) { - lockR = 104; - lockG = 212; - lockB = 42; - lockSprite = "lockclosed"; - } else { - lockSprite = "lockopen"; lockR = 188; lockG = 25; lockB = 25; + lockSprite = "lockclosed"; + } else { + lockSprite = "lockopen"; + lockR = 104; + lockG = 212; + lockB = 42; } mp.game.graphics.drawSprite("vehicleimages", "engine", 0.343, 0.985, 0.015, 0.015 * (x / y), 0, engineR, engineG, engineB, 255);