Begin script abstraction
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114
ReallifeGamemode.Server.Common/TypeExtensions.cs
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114
ReallifeGamemode.Server.Common/TypeExtensions.cs
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using ReallifeGamemode.Server.Types;
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using System;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Serialization;
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namespace ReallifeGamemode.Server.Common
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{
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public static class TypeExtensions
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{
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private static readonly JsonSerializerSettings settings = new JsonSerializerSettings()
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{
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NullValueHandling = NullValueHandling.Ignore,
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DateFormatHandling = DateFormatHandling.MicrosoftDateFormat,
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DateTimeZoneHandling = DateTimeZoneHandling.Utc,
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DateParseHandling = DateParseHandling.DateTime
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};
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static TypeExtensions()
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{
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settings.Converters.Add(new StringEnumConverter());
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}
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public static string SerializeJson(this object obj)
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{
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if (obj == null)
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{
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throw new ArgumentNullException(nameof(obj));
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}
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return JsonConvert.SerializeObject(obj, settings);
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}
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public static T DeserializeJson<T>(this string str)
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{
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if (str == null)
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{
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throw new ArgumentNullException(nameof(str));
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}
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return JsonConvert.DeserializeObject<T>(str, settings);
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}
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public static bool IsNullOrEmpty(this string str)
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{
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if (str == null)
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{
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return true;
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}
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if (str.Trim().Length == 0)
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{
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return true;
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}
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return false;
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}
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public static bool IsNotNullOrEmpty(this string str) => !str.IsNullOrEmpty();
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public static T GetEnumAttribute<T>(this Enum @enum) where T : Attribute
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{
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var type = @enum?.GetType();
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var memberInfo = type?.GetMember(@enum.ToString()).First();
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return memberInfo?.GetCustomAttribute<T>();
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}
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public static string GetValue(this Enum @enum)
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{
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return @enum?.GetEnumAttribute<EnumMemberAttribute>()?.Value;
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}
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public static string GetPrefix(this ChatPrefix prefix)
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{
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return prefix.GetValue();
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}
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public static bool TryParseEnum(this string str, Type type, out object @enum)
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{
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var members = Enum.GetValues(type).Cast<Enum>();
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var directEnumMember = members.Where(e => e.ToString().ToLower() == str.ToLower()).FirstOrDefault();
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if (directEnumMember != null)
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{
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@enum = directEnumMember;
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return true;
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}
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var memberValueMember = members.Where(e => e.GetValue()?.ToLower() == str.ToLower()).FirstOrDefault();
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if (memberValueMember != null)
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{
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@enum = memberValueMember;
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return true;
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}
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var nativeResult = Enum.TryParse(type, str, true, out var result);
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@enum = result ?? (default);
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return nativeResult;
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}
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public static long ToLong(this object obj)
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{
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return long.Parse(obj.ToString());
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}
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public static int ToInt(this object obj)
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{
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return (int)obj.ToLong();
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}
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}
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}
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