Begin script abstraction
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16
ReallifeGamemode.Server.Types/AnimationFlags.cs
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16
ReallifeGamemode.Server.Types/AnimationFlags.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ReallifeGamemode.Server.Types
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{
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[Flags]
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public enum AnimationFlags
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{
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Loop = 1 << 0,
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StopOnLastFrame = 1 << 1,
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OnlyAnimateUpperBody = 1 << 4,
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AllowPlayerControl = 1 << 5,
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Cancellable = 1 << 7
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}
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}
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